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Galfimbul
Assetto Corsa Update v1.0 to v1.1 beta1 (ENG|MULTI5)
• Версия обновления: 1.1 beta1 от 24 февраля 2015 • Требуемая версия: Любая, не ниже 1.0 • Язык обновления: Любой, не зависит от языка • Таблетка: Присутствует (3DM|CODEX)
1.1 beta1 - Fixed tyre fake shadows in slowmo replay - Improved AI - Added custom head movements per car (driver3d.ini) - Driver helmet/head now cast shadows in onboard camera - Added custom weather selection - Improved Pedals App - Rendering performance optimizations - Particle rendering optimiziations - Render Stats form now features units - Added "final" damage for high speed impacts - Added quality settings to replay that allow up to 4x longer replays - Fixed driver shift preload animation at race start - Fixed camera car not using FOV value - Fixed AI choosing wrong (slow) tyres - Updated FMod to 1.05.12 - Tweaked exterior reverb parameters - Tweaked envelopment values for some sound events - Improved positional surface sounds - Fixed wind and tyre rolling noise - Fixed doppler effect for rev limiter and horn - Fixed FOV in mirrors, now editable in system/cfg/assetto_corsa.ini - AI race starts greatly improved - Fixed wrong shadow resolution when moving through F6 camera car cameras - Fixed graphics not following dynamic track grip levels in Multiplayer - Fixed "fast" height evaluation for validating setup ignoring tyre pressure - FPS caps is now compatible with the new 1ms resolution timer - Suicidal server admins are now a protected species and not allowed to kick themselves anymore - Adjusted fuel consumption for most of the cars - UI now understand fuel range relative to car and track and adjust maximum race lap count automatically for quick races and race weekends against the AI - Added 4WD simulation in drivetrain.ini - Added live axle suspension geometry - [DATA] section in aero.ini is now obsolete and must be eliminated. HEADER=2 is mandatory if damage is used. - AC now support multiple configurations on circuits - A to B gameplay options for hillclimb tracks and specific circuits that support. - Tyre pressures can now be shown in digital_instruments.ini - Limited static weather situations can now be selected from the UI. Weather is also moddable. - Time Attack now has a global multiplier that controls the amount of time available for the first checkpoint. - Customizable TrackIR rotation range. - Chat window now supports full Unicode charset
1.0.5 - Fixed empty resolution list
1.0.4 - Fixed some stuttering
1.0.3 - Switched to a different timer to avoid time drift with software overclock caused by Windows or Motherboard drivers bugs
1.0.2 - Fixed wrong impact speed calculation for car to car contact resulting in too much damage - Fixed possible wrong grain calculations when tyre has no load - Fixed car bottom not colliding with road - Fixed bottom collision box for Mercedes SLS GT3, Lotus Evora GX and GTC, Ferrari 312T, Pagani Huayra - Fixed wrong camber for remote cars on multiplayer
1.0.1 - Ruf CTR Yellowbird added - Added /client_list and /kick_id server admin commands to ban drivers with international character names - Fixed caret bliking period for text input boxes - Disabled OculusVR demo mode - Now blurred wheel objects work properly on car lods - Added support for brake lights dimmed when car lights is on - Server now correctly answer to launcher in LAN mode
1. Установить\распаковать Update в папку с игрой 2. Применить при необходимости таблетку из папки NoDVD 3. Играть * Присутствует appmanifest.acf для установки в лицензионный клиент Steam
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