* Hard Mode added * National outfits added * 4 outfits as a reward for finishing the story campaign added * Over 50 new weapons added * New weapon rarity level – extremely rare Gold weapons added
Gameplay:
* Various balance tweaks of weapons, loot chests, shops and crafting * Various improvements to game quests * Improvements in natural movement flow
Technical:
* Resolved various stability issues including co-op * Improved overall game performance
Visuals:
* Various improvements in world and character art
Be the Zombie:
* New option to enable zombie invasions with co-op disabled added Update 3 changelog:
Gameplay issues • Added option to disable film grain video effect. • Fixed the issue with reaching Survivor Rank 25 • Optimized video memory management to eliminate “ResizeBuffers failed 0x887a0005” error message • Fixed extremely long load times that some users were experiencing • Resolved issues with unlocking certain achievements • Fixed the issue with ammo disappearing from player’s inventory when attempting shooting challenges • Resolved issues with Personal Statistics menu • Fixed problems with using keys assigned to gameplay features during chat • Fixed duplicating weapons exploit
Be-the-Zombie mode • Fixed the ‘infinite spit’ exploit in Be-the-Zombie mode • Fixed several issues with connecting to games when playing as the zombie • Added additional tools for tracking network issues
Game data integrity (modding) • Games can be modded • Modded games will not work online with original unchanged versions • Modded games will work with other identically modded games
Graphical Bugs • Resolved extremely low resolution textures on certain objects regardless of texture quality settings
Linux specific improvements: • Fixed motion blur switching via main menu • Fixed messaging when playing cross-platform session
Known issues we are still working on: • Screen flickering when using dual-GPU setups • Radeon support on Linux platforms Update 2 changelog:
[Windows/Linux]
• Fixed various co-op crash issues • Fixed various Be The Zombie crash issues • Hunter invasion during a GRE transmission sequence no longer possible • Fixed cut-scenes crash issue for Nvidia effects users • Minor performance tweaks for GTX970 users
KNOWN ISSUES WE ARE WORKING ON:
• Performance issues of systems based on the AMD processor • Freezes when using Nvidia DoF • Unsatisfactory performance on multi-GPU systems • Limited ability to modify game files - future patch will allow modifications to game files, but will not allow users with modded game files to join/host public games (they will still be able to play with friends via invites) Dying Light Update 1 changelog:
• numerous performance optimizations, both general and configuration-specific, that resolve many performance problems • compatibility fixes – related to language and regional system settings • fixes a number of crashes in various situations • blocked cheating by changing game’s data files • new issue tracking mechanisms (-safemode switch, additional logs, minidumps always, full dumps on request) • numerous audio compatibility fixes
• Bug fixing: o resolved disappearing inventory in a save game in specific circumstances o resolved blocked using of items after breaking reloading of shooting weapon o removed weapon duplication glitch of throwable weapons o limited camera field of view on cutscenes when in-game FOV set to other than default o lowered frequency of docket availability information
KNOWN ISSUES WE ARE WORKING ON: • performance issues of systems based on the AMD processor • freezes when using Nvidia DoF • unsatisfactory performance on multi-GPU systems