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Скачать Substance Painter 2.2.0 1275 x64 WIN [21.07.2016, ENG] через torrent

 
 
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Galfimbul

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Substance Painter 2

<var class="postImg postImgAligned img-right" title="https://s5.postimg.org/becc4c7vr/Substance_Painter_Logo.jpg">
</var>Год/Дата Выпуска: 21.07.2016
Версия: 2.2.0 Build 1275 / 2.1.0 Build 1212
Разработчик: Allegorithmic
Сайт разработчика: allegorithmic.com/products/substance-painter

Разрядность: 64bit
Язык интерфейса: Английский
Таблэтка: Присутствует
Системные требования:
Minimum
OS: Windows 7 / 8 / 10 - (64 bit)
Memory: 8 GB RAM
Graphics: VRAM 2GB
DirectX: Version 11

Recommended
OS: Windows 7 / 8 / 10 - (64 bit)
Memory: 16 GB RAM
Graphics: VRAM 4GB
DirectX: Version 11

Supported GPU's
Intel HD 5000 / IRis Pro 6200 and above
NVIDIA GeForce GTX 600 and above, Quadro K2000 and above
AMD Radeon HD 7000 and above
Note : Integrated GPUs are not recommended

Unsupported GPU's
AMD FirePro

Описание:
Substance Painter - это ПО предназначенное для текстурирования, визуализации и распространения вашей работы.
- Используйте полный и знакомый набор инструментов текстурирования: PBR-рисование и рисование частицами, процедурные эффекты Substance, умные материалы и умные маски, а также быстрое запекание
- Пользуйтесь пресетами и встроенными бейкерами для ускорения рабочего процесса
- Поддержка экспорта карт в разрешении 8К, работа с многоплиточными UV и поддержка Python-скриптов

В раздачу добавлена версия 2.2.0! Перекачайте torrent-файл.
Added :

[Shelf] Improve search system and queries
[Shelf] Add search field for mini-shelves
[Shader] Allow to define step precision for sliders
[Shader] Add an Undo/Redo button for shader parameters
[Shader] Reloading a shader should not reset its parameters
[MatLayering] Add support for Dynamic Material Layering and sub-stacks
[MatLayering] Allow to import json file to setup the shader settings
[MatLayering] Unlock texture samplers limit (switch to Bindless textures)
[Scripting] Allow to set bakers settings and launch their computation
[Substance] Use "usage" for inputs/outputs connections in addition of identifiers
[Tool] Allow to select the preview channel in the viewport for the Projection Tool

Fixed :

Crash during launch if substances are located in wrong folder
Crash report sometimes doesn't work because of incorrect log file
[Iray] Post effects don't refresh when Iray is paused
[Iray] Auto-focus shortcut doesn't work anymore
[Iray] Aperture slider behavior change depending of asset size
[Layers] First material channel is not enabled by default if they are all disabled
[Shader] No errors are printed if a "param auto" is incorrect
Added :

[UDIM] Import UDIM Tiles from a mesh as Texture Sets
[Linux] Added support for CentOS 6.6 and Ubuntu 12.4
[Export] Add 8K resolution (experimental)
[Export] Allow to choose the bit depth during the export
[Baker] Allow to bake multiple texture sets at once
Support high resolution monitors (High DPI scaling)
[Scripting] Set custom resolution and padding per texture at export
[Viewport] Allow to switch between texture set by clicking on the mesh (via Ctrl+Alt+Click)
[Viewport] Go where the mouse cursor is when zooming with the mouse wheel
[UI] Update default background color and environment map display
[UI] Add tooltips with original names for User channels
[UI] Change background color for channels that can't be renamed
[Tool] Remove checkers when using the quick mask
[Shader] Allow to define groups for shader parameters and materials/masks
[Engine] Optimization of small size stamping
[Stencil] Add "W" as shortcut to temporarily toggle the mask
[Shelf] Add a cross button to clear the search field
[Shelf] Load Alpha with a single click
[Shelf] New export preset : Vray UDIM, Arnold UDIM, Spec/Gloss from Metal/Rough
[Shelf] New alphas : geometric shapes, veins and signs
Add name and version in the properties of Substance Painter executable

Fixed :

[Substance] Impossible to use the normal channel and additional map at the same time
[Iray] MDL refraction and absorption setting don't work
[Iray] Original scene scale is not preserved
[Shelf] Specular/Glossiness template use an incorrect shader
[Export] Default export preset doesn't export some maps (like AO)
[Viewport] Pivot point doesn't update when clicking outside the UVs in the 2D View
[UI] Slider values are rounded
[UI] Sometimes when editing sliders values there is a very small free space
[New Project] Template dropdown list is not correctly updated (from 1.x to 2.x)
[Scripting] Fixed "hover" behavior on custom buttons
[Mac] Undoing on an empty project locks the camera
1. Установите Substance Painter 2.2.0 (или 2.1.0)

2. Скопируйте файл Substance Painter 2.exe из соответствующей скачанной папки и замените им файл в свежеустановленной папке Substance Painter 2

3. Запустите приложение

4. Наслаждайтесь!


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Трекер:  [ 22-Июл-2016 16:30 ]

  

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