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Galfimbul
Luxology Modo 501-43413
"Год выпуска: 2011 Версия: 501-43413 Разработчик: Luxology® Платформа: PC x32/x64 Совместимость с Windows 7: полная Системные требования: - Windows 7, Vista и XP (32 и 64 bit) - 2 GB жесткого диска включая контент - 2 GB оперативной памяти - OpenGL 2.0 и поддержка разрешения 1024 на 768 - Мышь или иной контроллер - Pentium 4 и выше
Язык интерфейса: только английский Таблэтка: ПрисутствуетОписание: Luxology MODO - это инновационная программа для 3D моделирования, рисования и рендеринга в единой рабочей среде. Особенностью программы является мощный, но при этом интуитивно понятный инструментарий для конструирования сложных геометрических форм методом подраздельных поверхностей. По прошествии нескольких лет продукт постепенно трансформировался в полноценный универсальный пакет. Интерфейс программы предлагает глубокую настройку практически всех рабочих элементов. Весьма востребованными будут предустановленные в нем навигационные стили, которые максимально приближают принципы взаимодействия с инструментами к методам, практикуемым в 3DS Max, Maya и других аналогичных решениях.
В новой версии обновление и расширение возможностей получили следующие инструменты: Rendering, Preview Renderer, Modeling, Sculpting, Painting, Hair&Fur, Animation & Rigging, Modo Plug-in SDK, Workflow and user interface. В новой версии программы: - Улучшены возможности визуализацитора, повышена скорость. - Повышена скорость Preview Renderer - Поддержка PIXAR subdivision surfaces - Поддеркжа FBX 2010.2
Improved: SDK documentation.
Fixed: Bug with bump mapping.
Improved: Optimize sculpt speed when using interpolated strokes.
Improved: Restored MMB functionality for setting sculpt offset.
Fixed: Restore Solid Sketch tool default preset ('SS Default') to work exactly like 401.
Fixed: Error that causes embedded viewports to always show up in ""more"" popovers, even if they're already visible in the main form.
Fixed: Bug causing mesh tearing when stroke interpolation and nozzle jittering are used at the same time on PSUBs.
Fixed: Major slowdown for procedrual brushes on PSUBs.
Fixed: Bug related to UIImageChoices and tool presets.
Fixed: Quit, Preferences & About menu functionality in OS X.
Fixed: Bug in Slice tool with bezier curve.
Fixed: Correctly sets preset browser paths for sculpt and paint tool presets.
Fixed: Make image brush aware of mesh item transforms.
Improved: Disabled "Tabbed Viewport" option when RMB'ing on a tab.
Improved: Updated Solidworks plugin files.
Fixed: User can double-click on RPC in preset browser, instead of getting "preset.do error".
Fixed: Tool highlighting in the paint layout.
Improved: Optimize hair styling with guides.
Fixed: Update for motion vector outputs to work with vertex motion vectors, which including deformers and MDD animation.
Fixed: A general texture baking bug when the user overwrites the same image with a different resolution.
Fixed: Potential crash aborting Bake To File.
Fixed: Tied emodo textures help to actual specific help pages rather than generic shader tree help.
Fixed: Channel UI enable state for fur 'taper' when billboards are enabled.
Fixed: Change to make GL drawing of brush update on procedural brush changes.
Fixed: Vertex deselection before it is destroyed.
Fixed: Dock menu Quit.
Fixed: Motion blur on MDD instances.
Improved: Remove 'Sketch Extrude' entry from 'Duplicate' tab of modo tools toolbar.
Improved: Changed toggleBGShading function in lux_viewport_displayToggles.pl to toggle between wireframe and active.
Fixed: Shading bug with multi-layered shaders and bumps.
Fixed: Playback bug.
Fixed: Main window title to track scene name on save.
Fixed: Drawing polygon with tool in UV space on material mode.
Fixed: Problem with rayGL and advGL hader when toggling rayGL.
Fixed: Horizontal wrap broken.
Fixed: Potential crash in PBView.
Fixed: Inability to resize certain viewport configurations due to another change that fixed triggering menus on headers.
Fixed: Issue with item effector on workplane.
Fixed: Navigation of targeted cameras\lights.
Fixed: Enhance Procedurals: Display: Counter 1&2, UV LEDs: Repeat is deleting a digit.
Fixed: Bug of world axis snapping for mirror generator.
Fixed: UI lock-out when clicking in the main window tries to bring focus back to the modal window.
Fixed: Vertical wrapping for cylindrical & spherical.
Fixed: Potential crash with key hole PSUB polygon.
Fixed: Bug causing multiple image map creation on every paint stroke.
Improved: Optimizations to item list and tree panes for scenes with a lot of items.
Fixed: Updates of preview surfaces with identity transforms.
Fixed: General bump evaluation on replicated surfaces.
Fixed: Potential crash when a dynamic-datatype command using query operators is mapped to a key
Fixed: Potential crash for the collapsed Shader tree popups.
Fixed: Potential crash in UV group bevel when polygons in the group are partially mapped.
Improved: Stat command text value hints.
Fixed: OpenEXR channel names can't be more than 32 characters long, channel name is now truncated.
Improved: SDK docs.
Fixed: Potential crash in the color picker.
Fixed: Potential crash saving color presets.
Fixed: Potential crash when loading presets or scenes that contain the same images.
Fixed: Potential crash when attempting to network render with multiple frame passes.
Improved: rayGL offset in light views.
Fixed: Added missing command in environment contextual popup.
Fixed: Potential crash in texture baking.
Fixed: Source of NaNs in renders with fur and/or curves.
Improved: Third party help menu options.
Fixed: Assemblies saved as presets potential cause crash in modo when re-opened.
Fixed: Potential crash bug with patch tool.
Fixed: Adding extra point using Add Point tool when the target polygon is line.
Fixed: Layered EXR files still have some problems with default render output names.
Improved: Sending lines over telnet.
Fixed: Potential crash from SWKit with long item list names.
Fixed: Various small bug fixes to resolve crashing and improve stability.
SP2 r2 Changes (build 41483)
Fixed: Potential crash as a result of null filename.
Fixed: Potential crash when the mouse pointer moves is over certain polygons in specific views.
Improved: COLLADA import to support envelope curve weighting.
Fixed: Incorrect behavior with element action axis in some cases of edge element.
Fixed: Potential crash when clicking in an edit field with a popup open.
Fixed: Problem with geometry constrain with screen mode.
Fixed: Potential crash when MDDs are driving replicator point source.
Fixed: Incorrect behavior with pen tool wall mode.