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Galfimbul
Assassin's Creed Syndicate
Год выпуска: 2015 Жанр: Action Разработчик: Ubisoft Quebec Издательство: Ubisoft Код диска: CUSA02376 Регион: EUR Тип издания: Полное Версия игры: v1.52 Требуемая версия прошивки: 2.70 Работоспособность проверена релизером: Нет Язык интерфейса: Английский Язык озвучки: Английский Описание: 1868 год, Лондон. В разгаре индустриальная революция. Направьте все силы на то, чтобы никто не смел творить злодеяния, прикрываясь стремлением к прогрессу.
• Главный герой Молодой импульсивный ассасин Джейкоб Фрай • Преступный мир Контроль над уличными бандами • Сражения Улучшенная система боя • Снаряжение На любой вкус • Транспорт Повозки и даже поезда • Открытый мир Лондон, воссозданный до мелочей
01.52
### Improved stability.
01.51
### Improved 4K support on PlayStation®4 Pro. ### Improved stability.
01.50
### Added 4K support on PlayStation®4 Pro
01.40
### Online * Fixed an issue where glitches might fail to award the player Helix rewards * Fixed an issue where the permanent XP Boost from the Season Pass would not be present in some cases
### World/3D/Menu/HUD * Fixed a typo with the Military Chapel's bombing description * Fixed an issue where the "Legendary Assassin kukri" would appear uncrafted and unusable after crafting it * Fixed an issue with some trophies unlocking when they should not
### Mission * Fixed an issue in the "A Night to Remember" mission where the user could be stuck outside the vault in some rare cases, leaving no possibility to progress further * Fixed an issue, in the "Jack the Ripper" DLC, in the “Jack’s Lieutenants” mission where the objective would not update * Fixed an issue, in the "Jack the Ripper" DLC, in the “Letter of Intent” mission where it could fail without a desynch in some specific cases
### Stability/Performance * Improved performance and stability
01.31
### Stability/Performance * Improved performance and stability
01.30
### Online * Fixed a display issue with add-on price for the Season Pass owners * Fixed an issue where sometimes The Ubisoft Club Rewards couldn't be equipped right after redeeming them
### AI/NPC * Fixed an issue in the Gang War activity where enemy NPCs would sometimes disappear after eliminating the gang leader
### Game System * Fixed an issue where it was sometimes possible to switch gear when the player was not supposed to * Fixed an issue where switching characters could cause two instances of Evie to appear
### World/3D/Menu/HUD * Fixed an issue where the “Letter from the Front“ collectibles would not appear on the minimap * Fixed an issue with the brightness of the map in the “Strange Bed fellows” mission * Fixed some collisions and navigation issues * Fixed some icons issues * Fixed an issue where the Kenway flag model would not appear after obtaining it
### Fight * Fixed an issue where, in some cases, the player would not always play his hurt animation
### Mission * Fixed an issue with ally stations that sometimes prevented the player from hiring them * Fixed an issue in the "Change of Plans" mission where the gate from the sewers could be locked, thus blocking the player's progression
### Behavior * Fixed some issues with the player's animations * Fixed some issues where the player could get stuck in specific places * Fixed an issue in the "Darwin kidnapping" mission where, in some cases, the player could not carry him anymore
### Stability/Performance * Improved performance and stability
01.20
### Online * Fixed an issue where there was no rating for the final mission
### Audio * Fixed an issue where the lip-sync was not synchronized with the cinematics * Fixed an issue where the subtitles weren't exactly matching the audio * Fixed some issues with some audio missing or being played incorrectly
### Vehicles * Fixed some collisions issues for carriages and trains * Fixed some spawning issues with the vehicles
### AI/NPC * Fixed some popping issues * Improved reactions for the allies * Improved reactions for NPC on the ground * Improved reactions for NPC on carts and trains * Improved navigation for NPC
### Game System * Fixed some issues with the replay system * Fixed some balancing issues * Fixed an issue where the gun might be missing in the inventory after acquiring it in the "Whitechapel Conquest" mission * Fixed an unlocking issue with the Train Raids * Fixed an issue with the "Artisan" Trophy
### World/3D/Menu/HUD * The Time Anomaly icon was increased to have a better visibility on the map * Fixed some issues with the messages for the mission in the HUD * Fixed some icon issues * Fixed some lighting issues * Fixed some low resolution and corrupted texture issues * Fixed some level of detail issues * Fixed issues with props in the world
### Fight * Fixed some issues during fights with NPCs * Fixed issues with counter attacks * Fixed some camera issues
### Mission * Fixed an issue in the Fight Club * Fixed an issue where the player could not enter the Time Anomaly mission * Fixed some issues with the mission objectives and secondary constraints not updating properly * Fixed issues with the fast travel * Fixed some issues where the missions could be blocked after some cinematics * Fixed some issues with Crawford Starrick in the last mission, "A Night To Remember"
### Behavior * Fixed some issues with the coerce system * Fixed some issues with the cover system * Fixed some issues with the parkour and navigation * Fixed some animation issues * Fixed some camera issues * Fixed some issues with the rope launcher * Fixed an issue where the player could sometimes fall under the map
### Stab/Crashs/Perfs * Improved performance and stability
01.11
### Stability & Performance * Improved performances and stability
### Audio * Fixed audio missing at the beginning of the introduction cinematic of the "Strange Bedfellows" mission
### World/3D/Menu/HUD * Fixed an issue with water visual effects on boats and barges
### Fight * Fixed an issue where, in rare cases, the player was unable to attack after pressing a button during combat
### Mission * Fixed an issue where a de-synch loop could happen in the "Change of Plans" mission during the escape part of the mission * Fixed an issue where the player could get stuck if they de-synched just after assassinating Lucy Thorne in the "A Thorne in the Side" mission
### Behavior * Fixed navigation/parkour issues on specific spots
01.10
### Stability & Performance * Improved performance and stability
### Audio * Fixed some persistent SFX during gameplay * Fixed wrong audio files that were played
### Vehicles * Fixed issues where the player could get stuck between the train and the train station platforms * Fixed a camera glitch when the player was in a vehicle * Fixed loading issues with vehicles * Fixed collisions issues with other vehicles * Fixed navigation issues on vehicles
### AI/NPC * Fixed issues where NPCs may have problems with their animations * Fixed issues where the NPCs might have the wrong reaction * Fixed navigation issues with the NPCs * Fixed an issue in the mission "A Night to Remember" where the Royal Guards cannot be killed after being affected by a voltaic bomb * Fixed issues where NPCs may get stuck * Fixed an issue where crowd of NPC would spawn after having the game left idle for more than 30 minutes * Fixed some other NPC spawn issues
### Game System * Fixed issues with some trophies * Fixed issues on save/load * Fixed an issue where doors can be lock picked without previously acquiring lockpick II skill * Fixed issues where items/mission would not unlock after completing the conditions
### World/3D/Menu/HUD * Fixed texts issues * Fixed issues with props in the world * Fixed an issue where changing the menu language will reset all options settings * Fixed issues where the menu/progression log was not matching the actual progression * Fixed issues with icons and FX being missing or misplaced * Fixed Animus Mission Debriefing messages showing when they should not * Fixed issues when entering/exiting the map menu
### Fight * Fixed issues where the animation would not fit the weapon/reaction * Fixed offset animation on moving platforms * Fixed issues with the multi-kills * Fixed camera issues while fighting * Fixed an issue where the main character's weapons disappear after a finisher move if he or she was in stealth prior to the fight
### Mission * Fixed an issue where some of the Blighters are not in the Gang Stronghold area * Fixed issues in cinematics where the player or some props where offset or missing * Fixed issues with the objectives * Fixed issues with fast travel
### Behavior * Fixed navigation/parkour issues on specific spots * Fixed camera issues when navigating * Fixed some NPC interaction issues * Fixed issues where the player would be able to use tools when he or she shouldn't
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