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Developing C# Apps for iPhone and iPad Using MonoTouch
Год: 2011 Автор: Bryan Costanich Жанр: Программирование Издательство: Apress ISBN: (pbk): 978-1-4302-3174-5, (electronic): 978-1-4302-3175-2 Язык: Английский Формат: PDF Качество: Изначально компьютерное (eBook) Количество страниц: 500
Описание: Developing C# Applications for iPhone and iPad using MonoTouch shows you how to use your existing C# skills to write apps for the iPhone and iPad. Fortunately, there’s MonoTouch, Novell’s .NET library that allows C# developers to write C# code that executes in iOS. Furthermore, MonoTouch allows you to address all the unique functions of the iPhone, iPod Touch, and iPad. And the big plus: You needn’t learn any Objective-C to master MonoTouch!
Former Microsoft engineer and published app-store developer Bryan Costanich shows you how to use the tools you already know to create native apps in iOS using C# and the .NET Base Class Libraries. The magic is in Novell’s implementation of Apple’s Cocoa libraries in MonoTouch. You’ll master the same elegant and rich Cocoa environment, but without the need to learn a new programming language.
Developing C# Applications for iPhone and iPad using MonoTouch takes you from your first “Hello, World” example through the major APIs and features of iOS. The coverage is comprehensive and makes use of frequent examples, complete with sample code you can download and reuse to create your own powerful and playful apps.
What you’ll learn How to use your existing C# skills to develop applications on the iPhone and iPad Apple’s Model View Controller (MVC) methodology Working with CocoaTouch’s UIKit to create iOS applications using native controls Device-specific features, like the camera, GPS, and Compass using CoreLocation, the accelerometer, and others Accessing shared resources such as the photos, contacts, and more How to persist and retrieve data using SQLite and more Complex drawing and animation using CoreGraphics and CoreAnimation The use of Apple’s Push Notification Service The latest game porting techniques using XNA Touch How to integrate off-the-shelf Objective-C libraries
1.Getting Started with MonoTouch 2.Our First Application 3.The Model, View, Controller Approach to Multiple Screen Applications 4.iPad and Universal (iPhone/iPad) Applications 5.More on Views and Controllers 6.Introduction to Controls 7.Standard Controls 8.Content Controls 9.Working with Tables 10.Working with Keyboards 11.Multitasking 12.Working with Touch 13.Working with Shared Resources 14.User and Application Settings 15.Working with CoreLocation 16.Drawing with CoreGraphics 17.Core Animation 18.Notifications 19.Working with Data 20.Publishing to the App Store 21.Third Party Libraries 22.Using Objective-C Libraries and Code
Доп. информацияWho this book is for Every .NET and C# developer who has have ever wanted to create an application or game for Apple’s App Store.
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