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Xcode 4 Cookbook
Год: 2013 Автор: Steven F. Daniel Издательство: Packt ISBN: 978-1849693349 Язык: Английский Формат: PDF/EPUB Качество: Изначально компьютерное (eBook) Интерактивное оглавление: Да Количество страниц: 402 Описание: The release of iOS 6 comes packed with over 1,500 new APIs and 200 new features. Xcode 4 Cookbook will teach youhow to integrate iCloud storage and how to go about using the Facebook and OpenGraphi APIs, as well as providing you with practical step-by-step recipes covering User Interfaces, data management, multimedia, localisation services and maps, right through to application deployment to the Apple App Store. You will soon be mastering the technology and the skills needed to create some amazing applications. “Xcode 4 Cookbook” will help you learn how to build some powerful applications using iOS 6 and the various frameworks. You will soon master how to incorporate iCloud, Facebook, and the OpenGraph APIs and apply various image filters and transitions using Core Image integration within your applications. By using the book’s step-by-step approach, you will soon master the technology and the skills needed to create some amazing applications. “Xcode 4 Cookbook” provides you with the skills and knowledge and practical recipes on how to go about developing useful applications that can be used within the industry. You will start by learning how to go about downloading and installing the Xcode Development Tools, learn about Interface Builder to create the visual user interfaces, connecting the objects using Outlets and Actions, and learn how to compile/debug your applications. Finally, you will learn how to capture media with the iOS camera and play back video content using Airplay to wirelessly stream videos to an Apple TV device, using the AV Foundation framework, as well as using the Core Image and Core Graphics frameworks to create amazing image effects using the built-in features.
Preface 1 Chapter 1: Getting and Installing the iOS SDK Development Tools 7 Chapter 2: User Interfaces – Creating the UI 45 Chapter 3: Using Storyboards 79 Chapter 4: Using Xcode Instruments 113 Chapter 5: Working with the Location Services and the MapKit Frameworks 141 Chapter 6: Storing Documents within the Cloud 177 Chapter 7: Working with Different Multimedia Resources 207 Chapter 8: Working with the CoreData and GameKit Frameworks 245 Chapter 9: Creating a Social Networking App with the Facebook iOS SDK 285 Chapter 10: Packaging and Deploying Your Application 323 Appendix: Exploring the MultiTouch Interface 355 Index 375
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