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Galfimbul
Игра: X Rebirth Версия:Update v1.30 Поддерживаемые языки:Rus/Eng Релиз-группа: BAT Защита: Steam Требуемая версия: любая
Код:
░ ▓ ■▄ ■▀█▄▄ -Battery - ▄▄ ■ ░ ▐███▄ ▓ ███▀ ▄██▓ ■ ▓ ███▓▌ ▄▀ ■ ░ ▓██▀ ▀▀▀▀ ▄▄▄▄ ▄▄ ▄ ■▀ ░ ▐███▓ ▀▀█▀▄▄▄▄▄▀▄▄▄▄▄▄▄▄▀▀▀▀▀▀ ░▀ , ■▄ ███▓ ▄▄▄ ▐██▓ ▄████▄ ▓ ▐▌ ▐██▌▄█▄ ▄█▄▀██▓▄ ██▓▌ ████ ▄██▀▄█▄ ▓██▌▀██▌ █▄ ▓ ███▌ ██▓ ███ ▐██▓▌ ▐██▓ ███▌ ███▌ ██▓ ▐▓██ █▓▌ █▌ ▐▌ ▐███ ▐██▓▐██▌ ██▓▓ ▐██▓ ██▓▌▐███ ▐█▓▌▓██▌ ▀█▀ █▄ █ ▐ ▐██▌ ▐█▓▌▐██▌ ▐██▓▌ ▐███ ███▓▐███▌ ▄██▀ ▓██ ▀▄ ▐ █▓▐▌ ███▌ ███▌▐███ ████ ▌ ██▓▌ ███▓▐████ ▄ █▓█▌ █▄ ▄ ▐▓█ ▓ ▐███ ▄██▀ ▀██▌▄█████▌ ███ ▐███ ▀███▄ ▄██▀▐███ ▐██▓▌ █▀ █ ▌ ▀██▀ ▀▀▀▀ ▄█▀ ▀▓█▄ ▀▀▀▀ ▀███▄ ▀▀▀ ▄ ▀ ▀▀▀▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ ■ ▄▄▄▄▄▄▄▄ ▀ ▄▄▄▄▄▄▄▄▄▄ ▀ ▄ █ ▀ ▄▄▄▄ ▄ ■ ▓ ▄▓▀▀ ▀▀▀▐ █ ▄ ▀▓▄ ▓█▀█ ▓█▀█ ▓█▀█ ▓█▄▄ ▀▐▀█ ▓█▀▄ ▓█▄ ▓█▄▄ ▄ ▀▄▄ bumax[BAFH] ▒ ▄ ▀▀█▄ ██▀▀ ██ ██▄▄ ▄▄▄█ ██▄▄ ██ █ ██ ▄▄▄█ ▄ ▀▀▀▓▄▄ ▄▄▄▀ ▄▄▄▄▄▄▄▄▄ ▄▄▄▄▄▄▄▄▄▄▄▀▄▄▄▄▄▄▄▄▄▄▄ ■ ▀ ▌ ▀▄▄▄▄▄▄▓▀▀▀▀ ▀▀▀▀███▄▄▄ ▓ ▄▄▀ ▀ ▀▀▀▀▀██▄▄▄▄▄ ▄▄▄▄▀▀▀▀ ■ ■ ▓▀▀▀ ▀▄ ▌ X Rebirth Update v1.30 (c) Egosoft ▀▀ ▄▄▄▄ ▄ ■ ▄ ▀▀▀▀▀▀▀███▄▄▄▒▄▄▄▄▄▄▄ ▄▄░▀ ▐ ▓ ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▓▄▄▄▄▄▄▄▄▄▄▄▄▄████▀▀▀ ▓ ▐▌ Release Date: 15/04/2014 Protection: Steam ▌ █ ▓ ▓▌ Cracked By..: BAT-TEAM # of Files: few ▐ ▐▌ ▐ ▄▄▄ ▌ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ ▐ ▄▄▄▄▄▄ ▐ ■ ▓█▀█ ▓█▀█ ▓█ ▓█▀█ ▓█▀█ ▓█▄▄ ▓█▀█ ▓█ ▓█▀▄ ▓█▀▀ ▓█▀█ ▐ ██ ██▄▄ ██▄ ██▄▄ ██▀█ ▄▄▄█ ██▄▄ ██ ██ █ ██▀ ██▄█ Note: ~~~~~ You do not need any other updates for this release. Check the included changelog.txt file for a list of changes. -- In the distant future, the X universe faces a period of profound and irrevocable change. While the universe stumbles towards an uncertain future, countless adventures await as new enemies rise in search of power. Enter a young adventurer and his unlikely female ally traveling in an old, battered ship with a glorious past - two people alone against the galaxy, playing a key part in the events to come. The fate of the universe rests in the hands of the player... X Rebirth represents a spectacular new beginning for the X series, offering loyal fans and newcomers alike a vast, vivid and extremely detailed universe to explore throughout the game. Varied gameplay elements such as action-packed space combat, detailed trading mechanics and high-speed space exploration with fast travel allow players to experience a truly unique space saga that will keep them hooked for dozens of hours. X Rebirth features a whole new user experience - it is easier than ever to start with, and remains as deep as fans expect it. ▐▀ ▓ ▄▄▄ ▌ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ ▐ ▄▄▄▄▄▄ ▐ ■ ▓█ ▓█▀▄ ▓█▄▄ ▓█▄ ▓█▀█ ▓█ ▓█ ▓█ ▓█▀▄ ▓█▀▀ ▓█▀█ ▐ ██ ██ █ ▄▄▄█ ██ ██▀█ ██▄ ██▄ ██ ██ █ ██▀ ██▄█ 1. Unpack release. 2. Install the update. 3. Copy the cracked content from /Crack dir. 4. Enjoy! ;) ▐▀ ▓ ▄▄▄ ▌ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ ▐ ▄▄▄▄▄▄ ▐ ■ ▓█▀ ▓█▀█ ▓█▀▄ ▓█▄ ▓█▀█ ▓█▀ ▓█▄ ▓█ ▓█▀▄ ▓█▀▀ ▓█▀█ ▐ ██▄▄ ██▄█ ██ █ ██ ██▀█ ██▄▄ ██ ██ ██ █ ██▀ ██▄█ WE DONT WANT ANYONE TO CONTACT US! WE CONTACT YOU IF NEEDED! WEB: NEVER - IRC: NEVER - EMAIL: NEVER ■ ▓ ▄ ■ ▄ ▄ ▐▀ ▀▄ ▓ ▄▄▄ ■ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ ▐ ▄▄▄▄▄▄ ▐ ▐ ▐ ▓█▀ ▓█▀█ ▓█▀█ ▓█▀█ ▓█▄ ▓█ ▓█▀▄ ▓█▀ ▓█▄▄ ▐ ▄ ██▄█ ██ ██▄▄ ██▄▄ ██ ██ ██ █ ██▄█ ▄▄▄█ ▄ ▄▄▄▀ ▐ ▐ ▐ ▓ ▀▄ ░ ▐ ■ Greetings to all of our friends around scene! █▌ ▐ █▓ ▄ ▄▀█▄▄▄█▐ ▄▀▀██▄▄▄▄▄▄▄ ▄▄█▀▀▀▀██▄▄▄▄ ■ ▀▀▀ ■ ■ ▀▀▀▀▀░█▄▄▄▄ ▄▄▄▄▄■▀ ▓▀▀▀█ ▀ ▐ ▄ ▓ ▀▀▀▀▀ ▀ NFO UPDATED 13/11/2007
Код:
Patch 1.12 - 2013-11-15 - Added error message boxes at game start for certain critical errors. - Fixed crash at start-up involving sample frequency. - Fixed several in-game crashes. - Fixed German voice recordings including missing and incorrect lines. Patch 1.13 - 2013-11-18 - Fixed player occasionally being sent 1000s of km into space on leaving superhighway. - Fixed some invalid (but harmless) values in some savegames. - Fixed some causes of ship traders getting stuck (more to come on this). Patch 1.14 - 2013-11-19 - Fixed crash when starting game caused by attached joystick. - Fixed several causes of crashes in-game. - Fixed boarding failure feedback. - Fixed problem with gate not activating. - Fixed UI issues with buttons being active where they shouldn't. - Fixed ware categories not being expanded in trade offers. - Fixed problem with secondary weapon panel not being visible sometimes. - Fixed problem with player engineers on board capital ships and stations. - Fixed issues with ship traders not accepting orders. Patch 1.15 - 2013-11-20 - Fixed a number of crashes during start-up and in-game. - Fixed crash when docking at certain capital ships. - Fixed a problem with missing flight control data in savegames. - Fixed a stall when loading savegames. - Fixed characters crouching when you talk to them. - Fixed ships still following you when you remove them from your squad. - Removed "Show me your skills" option for NPCs that cannot be hired. - Increased voice volume in videos. - Added feedback to indicate when you cannot hire someone because your crew is full (note: Yisha tells you, but there is currently no voice, only subtitles). - Added data to try to help nVidia Optimus software select the correct GPU. - Added fallback to show subtitles if the voice for a text line is missing, even if subtitles are off. - Added Simplified Chinese and Traditional Chinese localisations. Patch 1.16 - 2013-11-22 - Fixed video stutter/crackle at start. - Fixed several more crashes during start-up and in-game. - Fixed specific crash when using Alt-Tab or changing shaders. - Fixed specific crash when leaving a highway. - Fixed several problems with trade ships being blocked from operating (more fixes to come). - Fixed problem with not being able to see dock icons for certain ships. - Fixed problem with certain missions potentially not working after saving and reloading. Patch 1.17 - 2013-11-23 - Added autosave facility. - Added button to clear trade queue. - Fixed crash after displaying fatal error dialog. - Fixed stall loading certain savegames. - Fixed target point list growing uncontrollably in certain situations. - Fixed problem with ships not joining formations. - Fixed ships getting stuck during mass traffic trades. - Fixed several problems with ship scripts. - Fixed lipsync on Split characters. - Fixed dialog choices shown in wrong language when loading savegame from another language. - Fixed the primary cause of highway exit crashes. Fix for a less common crash involving highways will follow as soon as possible. - Hotfix: Fixed second cause of highway crashes. Patch 1.18 - 2013-12-02 - Fixed several causes of crashes in-game and when loading savegames. - Fixed a specific problem resulting in periodic slow-downs. - Improved general performance (first small improvement only, more to come). - Fixed several problems resulting in trade ships getting stuck. - Fixed several problems with ship/drone docking/undocking behaviour. - Fixed problem with player drone formations. - Fixed several small localisation issues. - Improved skill levels for new NPCs. - Improved readability of entries in interaction menus. - Improved GPU listing on laptops with multiple GPUs (still some driver-related issues on certain hardware). Patch 1.19 - 2013-12-09 - Fixed major slowdown after loading savegames. - Fixed several more causes of crashes. - Fixed more cases of trade ships getting stuck. - Fixed large ships being unable to trade with Canteran station in DeVries. - Fixed undocking problems after trading. - Fixed ammunition trade problems. - Fixed mining drones getting stuck. - Fixed negative number of drones in cargo. - Fixed cargo bays containing more wares than they can hold. - Fixed cockpit animations hanging (see note below). - Fixed problem with targeting player-owned ships. - Fixed incorrect player position during highway flight. - Fixed player owned ships being assigned the wrong commander. - Fixed ships with missing AI functionality. - Fixed problems with Engineer functionality. - Improved flight behaviour for boarding and claiming. - Improved combat behaviour for capital ships. - Fixed station defence problems. - Fixed incorrect defence routines being used on ships. - Fixed switching the AI mode of the Defence Officer. - Added defend and attack mode options to Defence Officer. - Rebalanced skills of existing NPCs in line with new ones. - Rebalanced contents of boxes and other containers on platforms. - Rebalanced cost of ship and station repair. - Fixed transport passenger mission getting blocked after cutscene. - Fixed sounds not stopping sometimes. - Fixed buttons not working with mouse input. - Added facility to unmap controls in control mapping menu (press Delete). - Added video capture mode with ability to switch off cockpit (Expert settings). - Fixed too many missing extensions breaking the load game menu. - Several localisation improvements. NOTE: If cockpit animations are still stuck after loading an old savegame then you may need to press Enter 5-5 and then return to the cockpit for this fix to take effect. Patch 1.20 - 2013-12-17 - Fixed several more causes of crashes and freezes. - Fixed mouse controls not working after loading certain savegames. - Fixed trade ships getting stuck after upgrade. - Fixed skipping trade menu when going back to it. - Fixed graphics options not setting correct shaders. - Fixed missing build notifications from architects in other sectors. - Fixed player trade ships trying to trade with enemy stations. - Fixed menus showing out of date info about build progress. - Fixed trades in another sector taking too long. - Fixed upkeep mission to deliver architect to builder ship not ending. - Fixed player ships not being returned during plot missions (will not re-create ships already lost, sorry). - Improved ship movement in certain situations. - Improved logic for station owned miners. - Cell Recharge (fuel) stations in Omicron Lyrae now require Bofu instead of Food Rations. - Various performance improvements (should be most noticeable when shadows are NOT enabled). Patch 1.21 - 2013-12-20 - Added new Refuel order. - Fixed more causes of crashes. - Fixed another case where the player could be teleported into the middle of nowhere. - Fixed problem with NPCs being assigned to multiple locations. - Fixed scan overlay not being removed when docking. - Fixed capital ships standing still forever with the boost effect running. - Fixed trade menu problem (in German only) when trying to sell and the ship doesn't have the requested ware. Patch 1.22 - 2014-01-07 - Fixed more causes of crashes. - Fixed more causes of negative cargo amounts. - Fixed several causes of zero-credit trades. - Fixed incorrect display of station upgrade levels. - Fixed engineers running wrong scripts. - Fixed problems with cargo collect mode (mode must be stopped and restarted to take effect). - Fixed problem with mining ships gathering the wrong resources. - Added pilot command to stop current task. - Reduced frequency of station warnings when attacking. - Helpfulness of NPCs now depends more closely on relations. - Added trade and welder drones to Canteran home station. - Added options for borderless window mode and mouse confinement. - Some small performance improvements. - Added otherwise-unavailable wares to player station during plot mission. Patch 1.24 - 2014-02-04 This update includes changes from version 1.23 that was not released outside the Beta process. - New feature: Manual target control with keys for target nearest crosshair, closest enemy and next/previous target. Further improvements planned. - New feature: Logbook system covering non-plot missions, player ships, discounts/commissions and game tips. Logging of a wider range of events planned. - Added shipyard to Gemstone Manufacture. - Added escort fighters to some capital ships. - Increased Pirate, Reiver and Xenon activity for more action. - Increased yields for mining regions in DeVries and Maelstrom. - Fixed error causing map to suddenly close under certain circumstances. - Fixed more causes of being teleported into the middle of nowhere on loading a savegame. - Fixed cases where destroying a ship could result in the target element not getting removed. - Improved update frequency of target elements. - Fixed cargo collection mode. - Fixed mining ships collecting ware containers. - Fixed builder ships not being able to trade with stations reliably. - Fixed one problem with building restarting when player not present (another build issue remains). - Added filtering by station/ship in trade offer menu. - Added Hire option with negative response for certain NPCs. - Prevented certain plot ships from being sold. - Fixed problem with timing of money transfer to/from manager. - Added means for NPCs to return to player ship from assignments. - Fixed marines not showing up in player ship units. - Fixed builder ship menu not updating player account. - Fixed negative total yield amounts for asteroid fields. - Fixed more inconsistencies in weapon counts. - Fixed drone count calculation for ship trader. - Fixed several issues with active mission/guidance info being disabled. - Fixed missing/incorrect highway names in mission objectives. - Fixed assigning a ship to a station without a manager. - Removed "taglauncher" from encyclopedia. - Removed civilian factions from encyclopedia. - Fixed several encyclopedia layout issues. - Fixed several issues with build/repair drones. - Fixed incorrect cargo prediction based on shopping list data under certain circumstances. - Fixed trade menus not keeping track of selected ship in some cases. - Added default "protect" behaviour for ships in your squad. - Improved capital ship fight behaviour. - Fixed problem with ships not attacking. - Fixed enemies not attacking correct target in certain circumstances. - Fixed another cause of jumping ships ending up in invalid positions. - Fixed player ship sometimes being in the wrong place after undocking. - Fixed problem with engineer sometimes being paid twice for player ship repairs. - Fixed incorrect player engine price calculation. - Fixed incorrect weapon counts in ship menu. - Ships working for a station no longer sell wares to their homebase (goods just transferred, no money involved). - Shipyards and fuel stations should no longer run out of resources (may take a while to take effect). - Fixed cargo drones bumping into hull of mining ships and blocking trade. - Reduced likelihood of mining ships transferring more minerals to a station than it wants. - Added hotkey for docking (Shift-D by default). - Fixed welder drones appearing in property menu. - Fixed "keycode NNN" appearing in Options menu. - Fixed problem remapping keys used in Detail Monitor (C, I and G) - Changed resource cost for ship-building in Omicron Lyrae - Changed ships available for construction in DeVries - Fixed URV Wharf modile in Integrative URV Forge not producing drones - Fixed scan sound being replayed for something that has already been scanned. - Fixed scan highlighting not being properly removed when leaving cockpit. - Fixed trade missions not completing. - Fixed problem resulting in player getting stuck in Canteran air ducts. - Fixed floating crate on Albion platform interior. - Fixed floating ad signs and incorrect traffic at DeVries wheat station. - Fixed DeVries shipyard interior orientation. - Fixed lights in prison being too dark. - Fixed bench obstructing hangar entrance of DeVries repair platform. - Fixed NPC stuck in locker on DeVries repair dock. - Fixed not being able to take cases out of cardboard boxes. - Improved Russian localisation. - Improved support for Chinese text. - Fixed another problem with borderless window mode on certain hardware. - Fixed freeze and memory-related crash caused by ships shooting excessively under certain circumstances. - Fixed several more causes of crashes. - More small performance improvements. Patch 1.24 Hotfix 1 - 2014-02-17 - Increased amount of Fuel Cells produced per cycle by Cell Recharge Factories and decreased price. - Improved logic for ship AI to refuel earlier. Patch 1.25 - 2014-02-26 - New Feature: Player-owned ships and stations can now be renamed. - New Feature: Smalltalk reward allowing you to receive trade offer updates for a station remotely. - Added logbook entries for refuelling, trade and building. - Added call from manager when a station is low on credits. - Added ship name when player gets a call requiring a response from a player owned ship. - Fixed a cause of occasional crashes when loading savegame. - Fixed a cause of occasional crashes during large battles. - Fixed several other causes of occasional crashes. - Fixed another cause of the game hanging after Alt-Tab. - Added prices for small ships so that these can now be sold. - Cargo value is now taken into account when selling a ship; you get roughly half it's value. - Fixed price calculations for intermediate wares. - Fixed two causes of disappearing ships and one of ships ending up in strange places. - Fixed certain station elements being rotated incorrectly after loading a savegame. - Fixed problem with random station elements being built and preventing further building. - Fixed problem with small ships preventing building. - Fixed problem with drones not being able to dock at certain mining ships. - Fixed incorrect container amount being dropped from cargo drones. - Fixed another issue with cargo collection. - Fixed buy offers for more wares than can be stored. - Fixed player being able to start multiple boarding operations on the same ship. - Fixed abort button for boarding operations. - Fixed info and comm options for externally docked ships. - Fixed issue with operational range settings resulting in ships looking for trades in the wrong places. - Improved station-owned mining ship AI to prevent station from filling with more resources than it wants. - Improved shooting logic for NPC ships (more improvements to come). - Fixed a problem resulting in inactive patrol ships. - Fixed a problem with NPC beam weapons not firing correctly. - Fixed tag darts occasionally tagging something other than their intended target. - Added inter-system traders to DeVries. - Fixed station scan mode remaining active when it shouldn't. - Fixed rare case resulting in missing info points and dock icons. - Fixed subordinate count in orders menu. - Fixed incorrect trade status in ship menu. - Fixed "+" button not working in map menu under certain circumstances. - Fixed sold ships and collected drones being displayed as destroyed in the logbook. - Added missing descriptions for systems to encyclopedia. - Improved rewards after successful smalltalk on platforms, including trade subscriptions. - Improved dialog structure to find people on platforms. - Fixed missing architect on plot builder ship. - Fixed player being sent to a hostile NPC when asking for directions. - Fixed ships not in player squad requesting player input when out of fuel. - Fixed visual flicker when returning to the cockpit from a platform. - Fixed location of visor/glasses on certain NPCs. - Fixed missing physics data when loading a savegame. - Added graphics settings for SSAO, Glow and Distortion. - Fixed incorrect display of certain options in graphics menu. - Fixed incorrect resolutions when changing displays in borderless mode. - Improved stability of job system and patch code with modified games. - Added support for catalog files in mods. - Added Korean localisation (text only). - Added Spanish localisation (text only, incomplete but included to enable feedback to translators). - Further optimisations resulting in small performance improvements, particularly on lower-end graphics hardware. Patch 1.25 Hotfix 1 - 2014-03-10 - Improved stability of cutscene playback while on a platform. - Fixed stuck drone production on URV Forge. - Added French localisation for texts that were new in 1.25. - Improved font for Russian localisation. Patch 1.30 - 2014-04-15 - New Feature: Steam Workshop support. - Improved support for joysticks and multiple input devices. - Improved mining behaviour for all sizes of ships. - Improved trade ship behaviour to favour profitable, non-empty runs. - Improved station scan mode which no longer highlights objects that are not relevant. - Improved attack and evasive maneuvers and AI. - Improved flight pathing during normal flight, when following other ships, and when docking. - Improved collector drone flight behaviour near large objects. - Improved map handling of ship command hierarchies. - Improved trade menu, including text search, sorting and colours. - Improved appearance of small ships flying in lanes around stations. - Enabled comm/info interactions with player property that is more than 10 km away. - Added missions relating to the upkeep of ships and stations. - Added new ship types to DeVries. - Added list of platform NPCs to station menu (only available if you're in the same zone). - Added more information and command hierarchy to player property menu. - Added information to encyclopedia about stations/ships that can be built. - Added option to stop displaying steering mode message. - Fixed missing manager comm option. - Fixed wrong mouse-steering mode being entered in some cases incorrectly when leaving a menu. - Fixed several other incorrect or inconvenient menu behaviours. - Fixed calculations for gathering certain resources out-of-sector. - Fixed player being sent to NPCs on ships or on hostile stations when asking for directions. - Fixed some objects left in construction state after building finished (still at least one rare case remaining). - Fixed trade missions not completing if the station storage was full, notably the food trade plot mission. - Fixed trade ships not stopping their current order after clearing their shopping list. - Fixed trade orders for selling items using ships in player squad. - Fixed ships blocking docking bays after having docking interrupted. - Fixed incorrect docking icons under certain circumstances. - Fixed not being able to unlock skills of defence officers on platforms. - Fixed displayed total counts of stored units. - Fixed drones that should have a commander appearing in property owned menu. - Fixed destroyed drones not being properly removed from drone storage. - Fixed incorrect ship position after leaving a highway with a menu open. - Fixed stations creating trade offers with higher value than it can afford. - Fixed building and production remaining paused after modules having been hacked. - Fixed ships assigned to stations being incorrectly assigned mining jobs. - Fixed outdated trade offer information appearing on event monitor. - Fixed trade ships assigned to player stations sometimes not updating their range. - Fixed object menu not restoring after closing station trade offers. - Fixed production menu information not updating correctly. - Fixed production showing very long production times in certain cases. - Fixed production stalling due to stations filling up with intermediate wares. - Fixed several pathfinding problems, which should prevent ships from flying through stations. - Fixed ships equiping drones or ammo getting stuck in the shipyard. - Fixed problem that could cause following ships to get stuck when the target changes zones. - Fixed most cases of dropped containers being stuck inside each other (can still happen occasionally). - Fixed architect destroying drones in storage without adding them to the station. - Fixed issue with parking ships when manager (stations) or pilot (construction vessel) are not present. - Fixed trade ships waiting too long for a free parking location when intended trade is no longer possible. - Fixed calculation of required funds when trading with other player property. - Fixed pilot not being placed on ship's platform. - Fixed ships trying to go to the same coordinates by default. - Fixed mining for medium size ships. - Fixed incorrect mining order for ships which can't transport the mining wares. - Fixed blocked trades involving discounts if there is only enough money for the discounted amount not the full amount. - Fixed built ships not leaving the shipyard after shipyard construction module has been destroyed and subsequently repaired. - Fixed several other cases of ships getting stuck, not moving when they should. - Fixed owner of fuel station in Gemstone Manufacture. - Fixed incorrect lasers being used by medium ice collector ships. - Fixed problem with accuracy of time data in savegames with long play time. - Fixed rotation of construction ships after flying to build location. - Fixed visual glitch on map when targeting/entering/leaving highways. - Fixed animation problem with highways in games with long play time. - Fixed stalls when entering highways in savegames that have been saved/loaded many times. - Fixed another cause of the game stalling for a short time. - Fixed crash when loading certain savegames. - Fixed several causes of apparently random crashes. - Various optimisations resulting in performance improvements. - Significant performance improvements on some AMD graphics cards, particularly R9.
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